Publications
What I have written
Peer-reviewed work, preprints and workshop papers, newest first. Each one has its own page with a plain-language summary.
11 papers
Peer-reviewed
Conference papers, journal articles and extended abstracts.
- TEI 2027conditionally accepted
Reimagining Motion: Co-designing Inclusive VR Movement with People with Mobility Disabilities
- UIST 2026 Adjunctto appear
Anteroom: Bounded-Choice Message Triage for Executive and Motor Access
- CHI 2026
“I followed what felt right, not what I was told”: Autonomy, Coaching, and Recognizing Bias Through AI-Mediated Dialogue
- ASSETS 2025
Designing Through Lived Experience: Reflections on Control, Embodiment, and Social Bias in Accessibility Research
- UIST 2025
StepWrite: Adaptive Planning for Speech-Driven Text Generation
- IEEE VR 2024
Virtual Steps: The Experience of Walking for a Lifelong Wheelchair User in Virtual Reality
- TACCESS 2024
MouseClicker: Exploring Tactile Feedback and Physical Agency for People with Hand Motor Impairments
- UIST 2023 AdjunctPeople’s Choice Best Poster
Virtual Buddy: Redefining Conversational AI Interactions for Individuals with Hand Motor Disabilities
- Frontiers in Computer Science 2021
Design and Evaluation of a Hands-Free Video Game Controller for Individuals with Motor Impairments
- Augmented Humans 2021
Exploratory Design of a Hands-Free Video Game Controller for a Quadriplegic Individual
- CHI 2021 Extended Abstractsfirst place, Student Game Competition
Designing a First Person Shooter Game for Quadriplegics
3 more
Preprints and workshop papers
Publicly available work that is outside, or not yet in, an archival venue.
- arXiv 2026under review
When Disability Disclosure Travels: Memory, Privacy, and Contextual Integrity in Conversational AI
- arXiv 2025
Agentic Workflows for Conversational Human-AI Interaction Design
- NeurIPS 2023 Workshop
Breaking Barriers to Creative Expression: Co-Designing and Implementing an Accessible Text-to-Image Interface