Presidential Postdoctoral Fellow · Carnegie Mellon University (HCII)

My work spans building, deploying, and evaluating interactive systems that expand agency and creative expression for people with disabilities.

  • Areas: HCI · Accessibility/Assistive Tech · Human-Centered AI · Generative AI Evaluation & Governance
Portrait photo of Atieh Taheri smiling.

About

Short bio + research interests.

Bio

I’m a Presidential Postdoctoral Fellow at Carnegie Mellon University’s Human-Computer Interaction Institute, working with Jeffrey P. Bigham and Patrick Carrington. I earned my PhD in Electrical & Computer Engineering at UC Santa Barbara, advised by Misha Sra.

My work sits at the intersection of accessibility, human-centered AI, and participatory design. I began in assistive technology building hands-free interaction, haptic devices, and VR experiences. Along the way, I learned that "works as intended" is a low bar: accessibility is also about agency, pleasure, identity, and what it feels like to inhabit a body in a world built around someone else's norms.

That realization pulled me toward a bigger question: what assumptions get baked into new technologies, and who gets to decide what people with disabilities are supposed to need, want, or like? Lately I've been bringing that lens to AI-mediated systems, especially conversational AI. I study how these systems shape dialogue, interpretation, and social meaning around disability, and I design approaches that keep disabled people's lived experience at the center of how AI tools are built and used. My goal is to push technology toward more dignity, more nuance, and more real choice.

Research interests

  • Accessible interaction techniques for people with disabilities
  • AI-mediated communication & coaching; autonomy-aware assistance
  • Generative AI evaluation & governance for identity safety
  • XR accessibility, embodiment, and mobility experiences
  • Co-design and inclusive design methods

Work Experience

Research and industry roles that shaped my approach to accessible systems.

Sept. 2024 - Present

Current

Carnegie Mellon University (HCII)

Presidential Postdoctoral Fellow · Pittsburgh, PA

  • Advisors: Jeffrey P. Bigham and Patrick Carrington.
  • Research focus across HCI, accessibility, and AI-mediated interactive systems.
Accessibility Human-Centered AI Interactive Systems

Aug. 2022 - Feb. 2023

Industry Research

Google

Ph.D. Student Researcher · Mountain View, CA

  • Advisors: Negar Rostamzadeh and Shaun Kane.
  • Built an accessible interface for text-to-image generation workflows.

Summers 2016 and 2017

Computer Vision

Apple

Associate · Cupertino, CA

  • Advisor: Marco Zuliani.
  • Worked on computer vision and machine learning research.

Summer 2015

XR Systems

Magic Leap

Intern · Mountain View, CA

  • Advisor: Jason Wither.
  • Simulated and implemented a stereo monochromatic camera and depth sensor.

Peer-reviewed Publications

List of papers and projects (with DOIs / links where available).

Annotated mockup of an AI-mediated dialogue interface with chat turns, a private coaching panel, and user and AI character avatars.

“I followed what felt right, not what I was told”: Autonomy, Coaching, and Recognizing Bias Through AI-Mediated Dialogue

Atieh Taheri . Hamza El Alaoui . Patrick Carrington . Jeffrey P. Bigham

CHI 2026

Examines how AI-mediated dialogue can support autonomy and bias recognition during sensitive conversations.

Illustration of a wheelchair user with accessibility icons for cursor control, VR, and chat.

Designing Through Lived Experience: Reflections on Control, Embodiment, and Social Bias in Accessibility Research

Atieh Taheri . Patrick Carrington . Jeffrey P. Bigham

ASSETS 2026 Experience Reports

Reflects on control, embodiment, and social bias grounded in lived experience.

Illustration of StepWrite speech-driven drafting, where a user answers AI questions to produce a coherent message.

StepWrite: Adaptive Planning for Speech-Driven Text Generation

Hamza El Alaoui . Atieh Taheri . Yi-Hao Peng . Jeffrey P. Bigham

UIST 2025

Adaptive planning that supports speech-driven text generation in on-the-go and hands-busy contexts.

Top-down map of a virtual environment with labeled landmarks and overlaid walking trajectories.

Virtual Steps: The Experience of Walking for a Lifelong Wheelchair User in Virtual Reality

Atieh Taheri* . Arthur Caetano* . Misha Sra

IEEE VR 2024

* Co-first authors.

Investigates embodiment and the experience of “walking” in VR for a lifelong wheelchair user.

Close-up of a hand pressing a laptop trackpad next to a wired tactile-feedback prototype.

MouseClicker: Exploring Tactile Feedback and Physical Agency for People with Hand Motor Impairments

Atieh Taheri* . Carlos Gilberto Gomez-Monroy* . Vicente Borja . Misha Sra

TACCESS 2024

* Co-first authors.

Explores tactile feedback designs that support click actions and a sense of physical agency.

System diagram of the V-Buddy flow: creation page, selection page, repository, and communication interface.

Virtual Buddy: Redefining Conversational AI Interactions for Individuals with Hand Motor Disabilities

Atieh Taheri . Purav Bhardwaj . Arthur Caetano . Alice Zhong . Misha Sra

UIST 2023 Adjunct

Best Poster based on People's Choice at UIST 2023

Conversational AI personas and interaction flows designed for people with hand motor disabilities.

Participant using a powered wheelchair while playing a game at a desktop study setup.

Design and Evaluation of a Hands-Free Video Game Controller for Individuals with Motor Impairments

Atieh Taheri . Ziv Weissman . Misha Sra

Frontiers in Computer Science 2021

Evaluates a hands-free game controller that enables accessible play for people with motor impairments.

Video game scene with a Walk command and a face-tracking inset showing facial action units for smile-based input.

Exploratory Design of a Hands-free Video Game Controller for a Quadriplegic Individual

Atieh Taheri . Ziv Weissman . Misha Sra

AHs 2021

Co-designed and evaluated a hands-free controller with a quadriplegic participant.

First-person shooter game screen with challenge text and a face-camera inset used for hands-free control.

Designing a First Person Shooter Game for Quadriplegics

Atieh Taheri . Ziv Weissman . Misha Sra

CHI 2021 Extended Abstracts

First-place winner, CHI 2021 Student Game Competition (Innovative Interfaces category)

Designs and assesses an FPS game accessible to quadriplegic players.

Preprints & Workshops

Preprints and workshop contributions to emerging topics.

Concept diagram of agentic conversation design showing user goals, design probes, prompt articulation, and language-model affordances.

Agentic Workflows for Conversational Human-AI Interaction Design

Arthur Caetano . Kavya Verma . Atieh Taheri . Radha Kumaran . Zichen Chen . Jiaao Chen . Tobias Höllerer . Misha Sra

Explores agentic workflow patterns for conversational human-AI interaction design.

Screenshot of an accessible text-to-image prompt builder with selectable environment and subject tags.

Breaking Barriers to Creative Expression: Co-Designing and Implementing an Accessible Text-to-Image Interface

Atieh Taheri . Mohammad Izadi . Gururaj Shriram . Negar Rostamzadeh . Shaun Kane

Machine Learning for Creativity and Design, NeurIPS 2023 Workshop

Co-designs and implements an accessible text-to-image interface to support creative expression.

Service & Leadership

Selected community contributions.

Academic service

Community roles and peer review.

  • Associate Chair, ACM CHI 2026 (Papers)
  • Program Committee: AHs 2026; ASSETS 2025
  • Reviewer: CHI, NordiCHI, IEEE VR (recognized for outstanding reviews)

Leadership

Mentorship and scholarly leadership.

  • Research mentor to six undergraduate and graduate students in VR, accessibility, and AI-mediated interaction; advised study design, prototyping, writing, and dissemination (2020-present)
  • Co-organizer, Ethical Considerations in Creative Applications of Computer Vision (EC3V) Workshop, CVPR 2023 & 2024
  • Master’s thesis committee member, University of Washington (2022)

Awards & Honors

Selected awards and recognitions.

OpenAI Researcher Access Grant

2025API credits

Presidential Postdoctoral Fellowship (CMU)

2024

People's Choice Best Poster, UIST

2023

Student Game Competition Winner, CHI

2021

Media Coverage & Invited Talks

Selected media coverage, invited talks, and panels.

Contact

Let’s connect!

Reach out

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